BINGO MANIAC is a bingo game written in C language and runs on Windows. It is a free and open source program distributed under GNU GPL version 3, which means you can use the program freely, make changes on the source code and distribute those copies. The game was developed in C and compiled using MinGW32. The IDE used for development was Orwell DevC++. It is a console application (TUI-Textual User Interface). Double-click the executable file to run the program and play the game.
Actual bingo game is intended for two players. Here, the game is for a single player. The computer or the program itself will be your opponent. Playing bingo is easy. Both of the players have to fill squares containing 25 small cells with numbers from 1-25 without repeating any number, randomly and covertly. Players should not reveal their squares each other until the end. After filling the squares, anyone can start the game by calling any number. When one calls a number, both the players have to mark that number in their squares without showing it. Next chance to call the number goes to the next player. He can call any number that is not already called. Continue this. If any of your row or column gets fully filled or marked, you can write a B of BINGO. Going on with the game, the one who get a completed BINGO first wins.
The above is a general description of bingo game. Now let's see how to play it with Bingo Maniac. Bingo Maniac is a single player game. Computer/program is your opponent. On double-clicking the executable file, you see 'BINGO MANIAC' written in big letters. Press a there for information about the game, and s to disable the audio. Press any key to continue to the game.
On the initial screen, you see the above screen. Here, you'll see your square filled and the computer's unfilled. The computer's square is actually filled and it is hidden from you. Both you and computer will have entirely different squares filled in a random way. Then the game wait for an input. If it is your chance, you have to type a number you want to call and hit the Enter key once. After that, you can see that both yours and computer's squares are marked with $ sign accordingly.
Now it is the chance of the computer. The computer suggests/calls a number and you have to confirm it by hitting the Enter key once. If any one of you completes a row or column, you get a letter printed under your square. You can also see the remaining chances and last called numbers under the squares. If you complete the BINGO first, you win. Otherwise the computer wins.
After completing a game, you can see the two squares you just played. Press any key to continue to new game from there. If you defeat the computer three times in a row with the game staring with you, you will be awarded the rare TRIPLE BINGO screen which means you are now a "Bingo Maniac". Let's go maniac!
The following are some useful instructions.
It all started from my class room. We were playing bingo together and I thought why don't write a program to play bingo. I've been learning C language then. I took my notebook and wrote about the basic design. The design logic is,
Here is a link to an archive containing all the files. You can run the program directly by running the executable file. If you want to permanently install the game in your computer, use the installer. It will install all the necessary files, license, info, manual etc to a folder named 'Bingo Maniac'. The source code is provided as an html file exported from DevC++. The archive also contains the Inno Setup script file used to make the installer.